Post by TheDart on Sept 3, 2009 14:24:36 GMT -5
Hey all!
With how busy the board's been, I know a lot of important posts have fallen through the cracks - I'm pretty sure I only know about them because I wrote most of them. So I've compiled a collection of handy dandy links which I have posted in our recruitment thread, and will now copy-pasta here, for your viewing pleasure.
Rules of Conduct
Character Power Guidelines
Alt Policy
Halcyon Academy History
Facilities & Resources
Room Assignments
(Optional) Uniform Reference Thread
HA Census
Steam Community / Chat Room
Newbie Help
And, finally, a Word on Tone (with thanks to Zizi):
There is a large spectrum of "superhero school RP". So it's important that we mention where we choose to lay in the spectrum up front.
Halcyon Academy is intended to be lighthearted, laid back and fun. You will not see grim, serious professors teaching students to always use their powers wisely(though the school only hires "role models"). You will see little "the world fears us, you must be careful" and very little of that sort of moralistic focus. This is, almost literally, normal High School/College with superpowers. We expect a certain amount of amusing but harmless hijinks, we expect fun, we expect that angsty gritty realist drama be kept in moderation.
To wit: this is not intended to be Xavier's School for the Gifted, this is Sky High. We're not Blood the last Vampire; we're Buffy the Vampire Slayer. We're not Space: Above and Beyond; we're Firefly. We're not Bladerunner; we're The Fifth Element. We're not the Watchmen; we're the Mystery Men.
The reason we've chosen to go this way is because this isn't MUO or DCU or CoH. Champions, as an IP, is not exactly a parody by any means-- but it IS a self-aware wild romp through superhero tropes that treats itself and the genre with a sort of cheeky irreverence and tongue-in-cheek humour, and this seems to be a facet that Cryptic is aware of and a tone they themselves are taking (See: Foxbat, Snake Gulch, the end of the Melee Video, Tunneling Travel Power, etc). This is likely to be a game about Fun more than about Serious. And that is how we're choosing to roleplay in it.
So there you go, that's what to expect.
Game on.
With how busy the board's been, I know a lot of important posts have fallen through the cracks - I'm pretty sure I only know about them because I wrote most of them. So I've compiled a collection of handy dandy links which I have posted in our recruitment thread, and will now copy-pasta here, for your viewing pleasure.
Rules of Conduct
Character Power Guidelines
Alt Policy
Halcyon Academy History
Facilities & Resources
Room Assignments
(Optional) Uniform Reference Thread
HA Census
Steam Community / Chat Room
Newbie Help
And, finally, a Word on Tone (with thanks to Zizi):
There is a large spectrum of "superhero school RP". So it's important that we mention where we choose to lay in the spectrum up front.
Halcyon Academy is intended to be lighthearted, laid back and fun. You will not see grim, serious professors teaching students to always use their powers wisely(though the school only hires "role models"). You will see little "the world fears us, you must be careful" and very little of that sort of moralistic focus. This is, almost literally, normal High School/College with superpowers. We expect a certain amount of amusing but harmless hijinks, we expect fun, we expect that angsty gritty realist drama be kept in moderation.
To wit: this is not intended to be Xavier's School for the Gifted, this is Sky High. We're not Blood the last Vampire; we're Buffy the Vampire Slayer. We're not Space: Above and Beyond; we're Firefly. We're not Bladerunner; we're The Fifth Element. We're not the Watchmen; we're the Mystery Men.
The reason we've chosen to go this way is because this isn't MUO or DCU or CoH. Champions, as an IP, is not exactly a parody by any means-- but it IS a self-aware wild romp through superhero tropes that treats itself and the genre with a sort of cheeky irreverence and tongue-in-cheek humour, and this seems to be a facet that Cryptic is aware of and a tone they themselves are taking (See: Foxbat, Snake Gulch, the end of the Melee Video, Tunneling Travel Power, etc). This is likely to be a game about Fun more than about Serious. And that is how we're choosing to roleplay in it.
So there you go, that's what to expect.
Game on.